Dragon Cave

Not logged in · 6:59 am EDT · Log in · Sign up
Dragon pixel art

Welcome to Dragon Cave! Dragon Cave is an online adoptables game. Collect eggs, raise them to adulthood, and then breed them to cre­ate interesting lineages. New dragons are added regularly!

Viewing Dragon: Jorjj

  • Laid on:May 26, 2016
  • Hatched on:May 29, 2016
  • Grew up on:Jun 01, 2016
  • Overall views: 4,727
  • Unique views: 864
  • Clicks:3
  • Gender:Male

Magi Dragons are, as their name suggests, primarily magic users. They rarely use physical forms of attack. They eat anything they can kill, which is almost everything. They won’t kill unprovoked except when hunting, although they may kill humans if in danger. Their strong magic makes them one of the most feared breeds of dragons.

Dragons are highly-intelligent reptilian creatures that—from a human perspective, at least—appear to live forever. Many different varieties of dragon exist, each with their own unique qualities, habitats, and behavior. Adolescence in dragons is usually marked by the growth of a hatchling’s wings, although not all breeds of dragons grow wings and some breeds have other traits that indicate the beginning of maturation. In Galsreim, dragons and humans coexist peacefully.

User Description

After his cave started to feel like the number one stop on the Hero's Tour of Galsreim, Jorjj found a way to keep would-be dragonslayers out while getting a subtle revenge on them in the process. Anyone who approaches by air, like his dragon neighbors, will find their way unimpeded. Anyone who approaches on foot will also find their way seemingly unimpeded, until they start encountering holes, tangles of branches, and other obstacles. The harder they try, the more unlikely and dangerous the hazards become—tar pits, quicksand, egg-sized hail from a clear sky, porcupine stampedes, or falling harpsichords, to name a few—and all without the cave seeming to get one step closer. Jorjj isn't completely heartless, though. If someone hasn't given up after a couple of days and turned around (to find themselves only a couple of paces from where the trouble began), he'll fly them back to where they started and warn them never to return, or else he'll break out the serious magic.