Dragon Cave

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Dragon pixel art

Welcome to Dragon Cave! Dragon Cave is an online adoptables game. Collect eggs, raise them to adulthood, and then breed them to cre­ate interesting lineages. New dragons are added regularly!

Viewing Dragon: (zXDs)

  • Laid on:Nov 15, 2008
  • Hatched on:Nov 19, 2008
  • Grew up on:Nov 22, 2008
  • Overall views: 2,368
  • Unique views: 1,050
  • Clicks:86

Split Dragons use their sharp teeth and wings to hunt large animals and rarely eat plants. They are intelligent dragons who enjoy mental challenges, preferably alone; Split Dragons are normally solitary except during mating season. When mating, many dragons come together in a group to raise their eggs and hatchlings. These groups tend to be very noisy—reminiscent of a thunderstorm—and last only until the hatchlings are capable of surviving on their own.

Dragons are highly-intelligent reptilian creatures that—from a human perspective, at least—appear to live forever. Many different varieties of dragon exist, each with their own unique qualities, habitats, and behavior. Adolescence in dragons is usually marked by the growth of a hatchling’s wings, although not all breeds of dragons grow wings and some breeds have other traits that indicate the beginning of maturation. In Galsreim, dragons and humans coexist peacefully.

Two-headed dragons are unique enough to deserve a separate classification from ordinary dragons. They have two necks, two brains, two mouths, but one stomach and one main body. The two heads usually work together, but there are times when they will fight each other, snapping back and forth. Their unique anatomy prevents them from breeding with single-headed dragons.

User Description

Orrin and Rion, as the first to hatch and the first to mature, act as the leaders of the band. Having two brains makes them intelligent and open-minded. Orrin tends to be more aggressive while Rion is usually the sympathetic one. They spend a lot of time keeping an eye out for Alkin, and having two pairs of eyes does help. Dual personalities make them good leaders, as they debate about decisions often and, however different they are, usually come to conclusion mutually. They place a great deal of trust in Darmaco, letting him guard the nest and keep Alkin in check and also enjoy spending time with Aiithne, looking to her for pacifistic wisdom to help them govern the growing band.